VORTEX ARENA






GET IT FROM FILEPLANET!
(6.4MB)

GET IT FROM HERE
(6.4MB)

over 4000 downloads

Map design, concept, and original art
Copyright © 2000 Joel 'DeathMongrel' Caesar
Music Copyright © 2000 Ali 'Dank 09' Lexa
All rights reserved.

This is a map for 2-12 players.  More than that may get crowded.

This map has been designed to provide a balanced play environment for a small number of players. GeForce256/256DDR players should have no problems with this map. Those with TNT or TNT2s or Voodoo2s should get smooth performance.

Special thanks go to my friends (in alphabetical order), Dank_09, Scud, and Sim for beta testing and suggesting improvements.

For those curious about the design aspects of the map:

Design/Build Time:
Editor:
Compiler Front End:

About 50 hours, on and off.
Q3Radiant 1.81
Q3build

BSP:
VIS:
RAD:

about 30 sec.
about 90 sec.
about 25 min.

Machine:

SGI 320 NTW4 PIII450x2
384MB RAM
200MB Swap

This map and music within the provided .pk3 file, may be distributed freely by any electronic means in unaltered form (that means in the .pk3 file).  It may NOT be included in any collection without prior permission of Joel Caesar, furthermore, the user agrees to all the conditions of ID SOFTWARE'S licensing regarding user created maps. The music may only be used with this map, and must remain in the .pk3 file.  Neither the map or music are public domain. Custom textures within this .pk3 file may not be used for any other purpose or reason whatsoever unless otherwise noted.

   
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Quake III Arena is a registered trademark of Id Software.
SGI is a registered trademark of Silicon Graphics, Inc.
The Ubik Cube is a trademark of Ubik Music.

Copyright © 2000 Joel Caesar